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NPC Generator

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Advanced [show]


Alain Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. She carries with her a set of sais, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her chestnut hair to look like a famous performer. Her eyes, though not visible through her cowl, are brown.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is lazy and tries to find solutions quickly.

History: She was raised in a desert tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable. Flaws: Lazy. Bonds: Nature, Rich. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Alain Goldfound, Female Halfling Fighter 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)10 (+0) 12 (+1)6 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +0

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Dworic Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. His golden hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dworic fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Fighting, Logical. Flaws: Insane, Racist. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Dworic Broodfist, Male Dwarf Barbarian 7
Medium (4'0") Dwarf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 64 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)10 (+0) 12 (+1)7 (-2)
Skills Investigation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Gruk Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right hand appears badly burned and disfigured. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a wizard, Gruk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His druidic abilities were realized during a raid on his village. He has dedicated himself to building a better trade route.

Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Bonds: Mentor, Adventurer, Criminal record. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Gruk Bradshaw, Male Half-Orc Sorcerer 2
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Heward Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and wears a yellow shirt with thin tan vertical stripes and green pants. His right hand appears badly burned and disfigured. He wears his hair in dreadlocks. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heward was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: Retire the richest man in the east; and to unite with his brother

Ideals: Extrovert, Entrepeneur. Flaws: Shy. Bonds: Family. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Heward Conway, Male Half-Elf Adept 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 5000 sp. Alexandrite (1600 gp).


Social Check DCs

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