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Trynnicus Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely green suit with violet socks and a vest with buckled shoes. His red crest is smooth and relatively long. His eyes, though not visible through his cowl, are red.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trynnicus was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He became a Knight soon after.

Motivation: Retire the richest man in the south; and sabotage a competitor

Ideals: Professionalism, Philantrophist, Entrepeneur. Bonds: Poor, Job. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Trynnicus Ophinshtalajiir, Male Dragonborn Expert 19
Medium (6'1") Dragonborn, Lawful Neutral (CR 19)
Armor Class 10
Hit Points 114 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills History +7, Performance +9
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2

Possessions: 3000 gp. Tiger eye turquoise (7 gp). Brown-green garnet (130 gp). Carnelian (20 gp). Freshwater pearl (7 gp). Violet garnet (1100 gp). Star rose quartz (20 gp). Bloodstone (20 gp). Jasper (20 gp). Carnelian (20 gp). Rose (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Emerald Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He carries with him a set of warhammers on his belt, each one with a emerald on the hilt. He has styled his red fur well, parting it to the left. He has a dull look in his hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural elven artifacts is his passion

Ideals: Fighting, Joker. Flaws: Greedy. Bonds: Enemies, Slave, Adventurer. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Emerald Mirror, Male Tabaxi Druid 3
Medium (6'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Breastplate.


Social Check DCs


Elegant Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely brown suit with grey socks and a vest with buckled shoes. His beige fur is heavily combed to the left. He has green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted, Athletic. Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Elegant Prim Posies, Male Tabaxi Adept 3
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Black pearl (900 gp). Tiger eye turquoise (7 gp). Aquamarine (900 gp).


Social Check DCs


Chad Camden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He has shaved his head bald. His eyes are likewise brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and an old rival family wants him found

Ideals: Fighting, Persistence. Bonds: Job, Adventurer, Family. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Chad Camden, Male Human Ranger 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)7 (-2) 12 (+1)10 (+0)
Skills Investigation +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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