Gesrethe Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear black tank tops with tan skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'8" when asserting herself. She has wavy red crest. She wears large thick round spectacles.
Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Healer business.
History: Gesrethe was born in the north. At a young age she loved to build and create. She found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants a kiss; and to reunite with her old friends
Ideals: Persistence. Bonds: Job, Adventurer, Has a crush. Occupation: Healer
Voice: German accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee.
Windy Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she usually wears her pastel robe and has her glaive always slung over her shoulder. Her cinnamon fur is slicked back into a classic pompadour. Her eyes are hazel.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is frequently practicing swordplay.
History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Windy took refuge in the old dungeon and found the beat up glaive and armor she uses now. Since then, she has sought to make the best of life.
Motivation: She is greedy; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Sensitive. Bonds: Military, Nature, Rich. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp. Malachite (7 gp).
Jheri Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a custom-built plate barding that's adorned with green lining and desert motifs. Beneath her clothing is a huge mess of scar tissue. Her crest is blue and very short. Her fierce gold eyes like to dwell on things.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Sold as a small child to a wizard, Jheri was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Expand her business.
Ideals: Philantrophist. Flaws: Secretive. Bonds: Slave, Mentor, Job. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 11)
Armor Class 11
Hit Points 33 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Giant, Druidic, Sylvan, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: Sapphire pendant on gold chain (600 gp). Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vondal Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his brown robe and has his club always slung over his shoulder. With bright silver hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the east. Energy wise he seems alert and responsive.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he's in love
Ideals: Pacifist, Professionalism, Artistic. Flaws: Antagonistic. Bonds: Poor. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 44 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 400 pp. Amber (60 gp). Jasper (30 gp). Pink pearl (60 gp). Onyx (30 gp). Star rose quartz (30 gp). Jasper (30 gp). Hematite (13 gp). Violet garnet (700 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

