Spring In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple brown robe with green stripes complete with hood, and a wedding ring on his left hand. His gray fur, when down, is lengthy. His eyes are copper and catlike.
Personality: Spring hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. His arcane abilities were realized during a raid on his village. Some 4 years later his spouse died after the birth of his son. Heartbroken, Spring never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to end his boredom
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: In love, Mentor. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 40 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Druidic, Sylvan, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 1000 gp.
Osah Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman usually wears her green robe and has her sai always slung over her shoulder. Her red hair is thinning but still full. She wears a mask on her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: The child of western immigrants she idolized her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.
Motivation: She has decided she is irredeemable; and to reunite with her old friends
Flaws: Shy. Bonds: Immigrant, Rich, Adventurer, Criminal record. Occupation: Servant
Voice: American accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Alexandrite (700 gp). Deep blue spinel (700 gp).
Enna McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a violet cloak and cross-gartered green stockings. Her blonde hair is braided into rings. Her blue eyes peer out from beneath her deerstalker violet hat.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her father was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Her relatives are trying to arrange a marriage; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Military, Rich, Family. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 1000 gp. Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (110 gp). Large well-done wool tapestry (200 gp).
Eberdeb Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. He keeps his golden hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with dancing.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Eberdeb was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Eberdeb's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Eberdeb and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Athletic, Artistic. Flaws: Insane, Antagonistic. Bonds: Rich, Military. Occupation: Priest
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 9)
Armor Class 10
Hit Points 58 (9d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 12000 sp. Jasper (50 gp). Black star sapphire (1200 gp). Onyx (50 gp). Star rose quartz (50 gp). Deep blue spinel (1100 gp). Deep green spinel (50 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

