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NPC Generator

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Advanced [show]


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many green ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Banker profession.

History: Nalral was born the youngest of three triplets. One day when Nalral was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Nalral was heart-stricken from the event, and his father started working long hours to provde for them. He inherited the family business which he has now maintained for 4 years.

Motivation: He's repulsed by the PC; and to be a banker again

Flaws: Shy, PTSD, Antagonistic. Bonds: Job, Family. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Nalral Aranore, Male Dwarf Expert 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 600 sp. 3 Tanglefoot bags.


Social Check DCs


Harbek Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: Harbek wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Disciplined, Gifted. Flaws: Disease. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Harbek Orcfoe, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Investigation +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Euphemia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, constantly wearing a white suit, black shirt, and violet tie. She wears her black hair down. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Euphemia was born on a far northern forest where she grew up under the tutelage of her mother, an expert Healer. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Antagonistic. Bonds: Poor, In love, Immigrant, Enemies. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Euphemia Nimblefingers, Female Halfling Paladin 14
Small (3'0") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 102 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Athletics +6, Insight +5
Senses Passive Perception 10
Languages Common, Halfling, Terran, Ignan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (7000 gp). A delicate brass dragon egg (60 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Cora Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears white cloth garments or leather armor. Her red hair is cut jaggedly and amateurishly. Her gray eyes dart from person to person.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Energy wise she seems alert and responsive.

History: She got into the Sailor business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She tends to her Sailor job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Passionate, Professionalism. Bonds: Immigrant, Job, Rich. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cora Tosscobble, Female Halfling Wizard 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 16
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp. Sard (40 gp).


Social Check DCs

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