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NPC Generator

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Advanced [show]


Galinndan Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his greatsword ready. He has a very tight haircut. This violet eyed northerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Galinndan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Galinndan. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Criminal record, Poor. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Galinndan Sylvaranth, Male Elf Ranger 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)16 (+3) 9 (-1)7 (-2)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Halfling, Auran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Drusilia Hanali, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is fixated on the number 98. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the east her family was never financially stable. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Justice. Flaws: Insane. Bonds: Poor, Debt. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Drusilia Hanali, Female Elf Aristocrat 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Millicent Beitz, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. Her moppish golden hair is in a traditional bowl cut. She has gleaming, smiling violet eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with her god.

History: The child of a Architect, who enjoyed hunting, Millicent was taken on many hunting expeditions. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the east, certain she would find work there.

Motivation: Her religion dominates her actions; and further expansion of business

Ideals: Disciplined. Bonds: Religious, Nature, Immigrant, Job. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Millicent Beitz, Female Human Warrior 8
Medium (4'10") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Skoth Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Skoth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich northern family. Skoth was born on a far northern mountains where he grew up under the tutelage of his father, an expert Sculptor. He now mingles about in high society.

Motivation: He is unsatisfied with his job.

Flaws: Hedonist. Bonds: Job, Rich, Immigrant. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Skoth Bradly, Male Half-Orc Ranger 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Old masterpiece painting (2200 gp). Old masterpiece painting (2200 gp).


Social Check DCs

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