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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gale Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a faded coat and loose pants complete with deerstalker hat, and a wedding ring on her left hand. She wears her lavender fur down. She wears large thick round spectacles.

Personality: Gale is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She can't help but pocket interesting objects she comes across

History: She got into the Carter business at a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted from career to career and currently works as a Carter.

Motivation: She has decided she is irredeemable.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: In love, Criminal record, Job. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Gale Mist, Female Tabaxi Druid 1
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)14 (+2) 7 (-2)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Guy Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He wears his white hair up. His eyes are hazel and he is always smoking a pipe.

Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Gifted, Fighting. Bonds: Adventurer, Criminal record, Poor. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Guy Cooper, Male Half-Elf Ranger 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 pp. 1 Half-Plate.


Social Check DCs


Anselm Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light violet in addition to tight pants. His golden hair and beard is wavy and long. His eyes are blue.

Personality: He dislikes all the random violence that takes place in the south. He is afraid of women and trembles around them

History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Junk Dealer and found it very stressful. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Pacifist. Flaws: Shy. Bonds: Immigrant, Job, In love. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Anselm Qualanthri, Male Half-Elf Rogue 3
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Onyx (70 gp). Black opal (700 gp).


Social Check DCs


Kithri Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has slicked back silver hair. Her green eyes are slightly larger than normal.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She has a rivalry with the Church that dominates her actions; and to unite with her brother

Ideals: Joker. Flaws: Secretive. Bonds: Family, Nature, Religious. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Kithri Warmwater, Female Halfling Wizard 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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