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NPC Generator

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Advanced [show]


Fargrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown deerstalker hat and brown clothes. He wears his black hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Fargrim was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to raise his children well.

Flaws: Insane, Antagonistic, Secretive. Bonds: Family, Religious. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Fargrim Orcfoe, Male Dwarf Rogue 5
Medium (4'5") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 8 (-1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Ootah Tindall, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman very much looks the part of a Jeweler and is in decent physical shape. She wears her black hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Ootah was born the youngest of three triplets. Her mother took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Wants to raise her children well.

Ideals: Optimist. Bonds: Job, Family, Nature, Adventurer. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Ootah Tindall, Female Half-Orc Barbarian 3
Medium (4'11") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Galinndan Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He sports a long red beard, and similarly colored long hair. His eyes are hazel and he is always smoking a pipe.

Personality: Galinndan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of brigands once and for all.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Galinndan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Galinndan decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Bonds: Enemies, Religious, Criminal record. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Galinndan Nobles, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Andram Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a grey scarf. He has a slight overbite and is overall scrawny. His long dark red hair is drawn into a two foot long braid. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: When he was but 7 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and expand his business

Flaws: Depressed, Mundane. Bonds: Enemies, Immigrant, Job. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Andram Cheer, Male Tiefling Druid 5
Medium (6'7") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp.


Social Check DCs

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