Koth Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He carries a battered mace and tarnished shield as well. His golden hair is smooth and relatively long. His eyes, though not visible through his cowl, are amber.
Personality: He can speak with the recently deceased. He receives visions of the future at random moments
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Gifted. Bonds: Job, Has a crush. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 11000 sp. 1 Minor magic item.
Hupe Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze, and a wedding ring on his right hand. His hair is always cut to a buzz. He has several tiny jet earrings on each ear.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Artistic. Bonds: Rich, In love, Guardian, Job. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 800 gp. Chrysoprase (80 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Driindar Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her rapier. She has done her best to style her blue crest to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She receives visions of the future at random moments
History: Born in the west her family was never financially stable. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She hasn't been sleeping well lately.
Motivation: To protect her home; and she loathes her own lifestyle
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 9 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. 4 Acid flasks. 4 Holy water. 4 Holy water.
Uraim Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of flails on his belt, each one with a topaz on the hilt. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the south, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge; and many drow want him driven away
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Family, Immigrant, Enemies. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
Possessions: 7000 cp. 1 Chain shirt.
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