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NPC Generator

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Advanced [show]


Rael Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a blue small hat and blue clothes. Beneath his clothing is a huge mess of scar tissue. His white hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: Rael hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic, Athletic, Fighting. Bonds: Slave, Religious, Criminal record. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Rael Teinithra, Male Elf Monk 9
Medium (4'11") Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Peridot (40 gp).


Social Check DCs


Alberich Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears grey cloth garments or leather armor. His hair is greying and his face has many wrinkles. His eyes are gray and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and his religion dominates his actions

Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Religious, Enemies. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Alberich Steelfist, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Azurite (11 gp). White pearl (50 gp).


Social Check DCs


Justin Willoughby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a wide-brimmed hat to cover his moderate length blonde hair. His brown eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Military, Religious. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Justin Willoughby, Male Human Ranger 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp.


Social Check DCs


Edge Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'5" southern man, he has the majority of his body covered in plate. His beige fur is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Edge lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Edge grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Edge. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Justice. Bonds: Criminal record, Family. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Edge Paws, Male Tabaxi Cleric 8
Medium (5'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Gnome, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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