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Advanced [show]


Zâthra Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He keeps his red hair in a flapper bob. His hazel eyes peer out from beneath his Stetson white hat.

Personality: While he acts the brute, he is far gentler than he would appear. Zâthra enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Zâthra grew up listening to his father's many stories. A freak accident while working with his Soapmaker father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Many gnolls want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Adventurer, Enemies. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Zâthra Northcott, Male Half-Orc Fighter 17
Medium (5'11") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 73 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)6 (-2) 13 (+1)10 (+0)
Skills Animal Handling +7, Stealth +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1

Possessions: 9000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver chalice with lapis lazuli gems (120 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Jeweled electrum ring (5000 gp). Solid gold idol (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Gold and topaz bottle stopper cork (1800 gp). Jeweled gold crown (5000 gp). Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Urshar Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. She carries with her a set of kukris, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her brown eyes peer out from beneath her top brown hat.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Urshar Rumnaheim, Female Dwarf Wizard 7
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 100 pp.


Social Check DCs


Salanop Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a tan tunic with red highlights, and long black pants that bunch up around her shoes. She has wavy blonde hair. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Salanop was left her mother's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Bowyer for the past few years.

Motivation: She wants nothing more than to rejoin the army; and to end her boredom

Flaws: Antagonistic, Shy, Mundane. Bonds: Military, Job. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Salanop Wildwander, Female Gnome Sorcerer 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 70 pp.


Social Check DCs


Zaffrab Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. Through the years after Zaffrab was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Zaffrab's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He's attracted to the PC; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer, Nature, Has a crush. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Zaffrab Gimlen, Male Gnome Rogue 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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