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NPC Generator

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Advanced [show]


Mreksh Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple green robe with yellow stripes complete with hood. His white crest is slicked back into a classic pompadour. His eyes are likewise gold.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A freak accident while working with his Navigator father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Insane, Disease. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Mreksh Mystan, Male Dragonborn Wizard 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 130 pp.


Social Check DCs


Ahvain Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light violet in addition to tight pants. He wears a top hat to cover his moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He was always very intelligent and has formed a secret society of specialists.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Opinionated, Logical. Flaws: Secretive. Bonds: Immigrant, Enemies. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Ahvain Ilphelkiir, Male Half-Elf Druid 3
Medium (5'6") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Athletics -1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Eida Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, but even with her fine clothing she looks run-down. She has a long brown ponytail with little hanging trinkets. She has gray eyes and a red hat with a blue feather.

Personality: She is irascible and easily irritated. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Eida was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When Eida reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Poor, Military. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Eida Copperkettle, Female Halfling Druid 5
Small (2'8") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 52 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)6 (-2) 7 (-2)18 (+4)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Axton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear grey tank tops with black pants. He sports a long black beard, and similarly colored long hair. He has brown eyes and a grey hat with a black feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Addict. Bonds: Nature, Adventurer, Religious. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Cory Axton, Male Human Monk 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +3, History +5
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs

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