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NPC Generator

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Advanced [show]


Lone Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman usually wears her pastel robe and has her dagger always slung over her shoulder. Her black fur is lengthy. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.

History: Born in the south to a Locksmith, Lone learned a great deal about her father's area of expertise. While studying, she fell in love. They married and had a daughter. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: To share knowledge with the world; and balancing her hectic life and new locksmith responsibilities is difficult

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Lone Grass, Female Tabaxi Bard 7
Medium (5'2") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 13 (+1)9 (-1)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Silver-plated steel longsword with jet jewel in hilt (1000 gp). Black velvet mask with numerous citrines (100 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Trym Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. He is portly but not overly obese. His blonde hair is cut short with large spiked bangs in the front. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Trym reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Locksmith.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Justice. Flaws: Shy. Bonds: Military, Job, Adventurer. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Wasanthi, Male Half-Elf Fighter 3
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)5 (-3) 10 (+0)9 (-1)
Skills Athletics +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Banded mail. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Abad Art, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his red hair in a flapper bob. His fierce black eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. When Abad reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To settle down with his crush.

Ideals: Fighting, Athletic, Justice. Bonds: Has a crush, Military. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Abad Art, Male Tiefling Barbarian 8
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 79 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 17 (+3)13 (+1)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does. He has a moderate pudge and is not very fit. With bright brown hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Priest profession.

History: Bhevek was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: He has money and likes to spend it; and to unite with his sister

Flaws: Shy. Bonds: Job, Family, Nature, Rich. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Bhevek Nimblefingers, Male Halfling Ranger 4
Small (3'3") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Elven, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Brown-green garnet (160 gp). Aquamarine (900 gp). Red garnet (160 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs

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