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NPC Generator

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Advanced [show]


Spring On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white fur is lengthy and is close to two feet long. His eyes are a pleasant copper.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has money and likes to spend it; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Hedonist. Bonds: Military, Family, Rich. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Spring On the Water, Male Tabaxi Bard 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +7, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2100 gp. Aquamarine (800 gp). Blue quartz (13 gp). Amethyst (140 gp). Rich purple corundum (1500 gp). Jade (140 gp). 1 Minor magic item.


Social Check DCs


Ranala Reese, Female Gnome [Permalink]

Personal [hide]

Description: She has a large tan mantle and cape that has been intricately interwoven into her green robe. She is physically well-built. Her chestnut hair is lengthy and is close to two feet long. Her amber eyes are passionate and lively.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in a small island village. Like her mother and her brother before her, after school she went straight into learning to become a Sellsword. She has been saving her money to try and buy her brother's freedom.

Motivation: She feels threatened by others; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Family, Nature, Job. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Ranala Reese, Female Gnome Bard 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)6 (-2) 14 (+2)12 (+1)
Skills History +0, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Efferil Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his bow. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Efferil Amastacia, Male Half-Elf Barbarian 14
Medium (5'8") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 93 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Perception +7, Religion +7
Senses Passive Perception 17
Languages Common, Elven, Orc, Goblin
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Zepar Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears baggy green pantaloons and a red scarf. He keeps his long dark red hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: He was born at the edge of vast mountains. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Professionalism. Bonds: Poor, Nature, Slave. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Zepar Clandestine, Male Tiefling Monk 5
Medium (5'10") Tiefling, Lawful Evil (CR 5)
Armor Class 9
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp. White opal (1300 gp). Deep green spinel (100 gp). 1 Minor magic item.


Social Check DCs

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