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NPC Generator

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Advanced [show]


Oolah Crawford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. Beneath her clothing is a huge mess of scar tissue. She has done her best to style her brown hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: A skeptical and narcissistic woman, Oolah's first love is herself. Her second love is also herself. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Shepherd soon after.

Motivation: Her religion dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Slave, Job, Religious. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Oolah Crawford, Female Half-Orc Expert 6
Medium (5'0") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)7 (-2) 12 (+1)14 (+2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 60 pp. Alexandrite (700 gp). Malachite (8 gp). Jet (80 gp).


Social Check DCs


Bolhild Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather, and carries flails. Her auburn hair is still thick. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Half-Orc culture. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born to a criminal king-pin and mafia family A few years later when the south was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and half-orc compassion

Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Bolhild Glanhig, Female Dwarf Paladin 8
Medium (3'11") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp.


Social Check DCs


Flame Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in brown turtlenecks beneath a black coat with blue slacks. She has moderate length red fur. Her face is covered beneath a completely black helmet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the south her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Flame Paws, Female Tabaxi Sorcerer 10
Medium (4'7") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Performance +7, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1300 gp. Golden yellow topaz (600 gp). Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Nicholas Skelton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of halberds on his belt, each one with a amethyst on the hilt. His hair, while still mostly chestnut, has prominent grey streaks. He has hazel eyes and a grey hat with a black feather.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Family, Nature. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Nicholas Skelton, Male Human Monk 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 40 pp.


Social Check DCs

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