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NPC Generator

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Advanced [show]


Eloise Morley, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair, while still mostly chestnut, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Eloise reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted necromantic powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Insane, Shy. Bonds: In love, Military. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Eloise Morley, Female Human Fighter 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp.


Social Check DCs


Oppah Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear flannel. She sports auburn long hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is obsessed with a lost civilization.

History: She was born in the south, but her parents moved at a very young age to the east. She dropped out of school before completing her studies. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Athletic, Logical. Bonds: Enemies, Adventurer, Immigrant. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Oppah Leffery, Female Gnome Paladin 10
Small (3'5") Gnome, True Neutral (CR 10)
Armor Class 11
Hit Points 97 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 19 (+4)8 (-1) 10 (+0)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1300 gp. Chrysoberyl (140 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Ethereal In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his black fur well, parting it to the right. He wears large thick round spectacles.

Personality: Ethereal wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Disciplined. Bonds: Rich, Has a crush, Adventurer, Slave, Enemies. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ethereal In the Wind, Male Tabaxi Commoner 6
Medium (6'4") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Eida Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her auburn hair is cut short with large spiked bangs in the front. Her gray unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Eida was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gifted student she started as a Apothecary, but she got bored and became a Merchant. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Joker. Flaws: Disease. Bonds: Family, Poor, Job. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Eida Hilltopple, Female Halfling Expert 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Athletics +0, History +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs

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