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NPC Generator

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Advanced [show]


Orryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears just a blue suit. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A powerful slaver made him what he is. He helped his father out around the business and became quite the natural. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother; and to settle down with his crush

Flaws: Insomniac. Bonds: Family, Mentor, Job, Has a crush. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Orryn Raulnor, Male Gnome Warlock 11
Small (3'5") Gnome, True Neutral (CR 11)
Armor Class 14
Hit Points 72 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Athletics +6, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Draconic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 1700 gp.


Social Check DCs


Arannis Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case, and a wedding ring on his right hand. His black hair is lengthy. This gray eyed northerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Justice, Fighting. Bonds: In love, Adventurer, Rich. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Arannis Murphy, Male Half-Elf Barbarian 2
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


River Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He sports a flattop fur cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, River has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he feels kind of lost in life

Ideals: Optimist. Flaws: Depressed, Disease. Bonds: Adventurer. Occupation: Server

Voice: Slow speaker

Attributes [hide]

River Moon, Male Tabaxi Druid 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Insight +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 pp.


Social Check DCs


Nedda Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She carries a battered mace and tarnished longsword as well. She keeps her white hair in a pixie cut. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Nedda was born the youngest of three triplets. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with her old friends

Ideals: Fighting, Philantrophist. Flaws: Emotional. Bonds: Family, Adventurer, Criminal record. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Nedda Smoothhands, Female Halfling Monk 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)8 (-1) 13 (+1)15 (+2)
Skills Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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