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NPC Generator

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Advanced [show]


Taklinn Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is heavily combed to the left. His eyes are blue and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Taklinn was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Banker.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Fighting, Athletic, Philantrophist. Flaws: Shy. Bonds: Job. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Taklinn Goldfinder, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ozyman Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His long chestnut hair reaches down to his waist. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Ozyman has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane, Disease, Insomniac. Bonds: Poor, In love. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Ozyman Elderberry, Male Halfling Aristocrat 4
Small (3'2") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Morkral Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is cut short. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of giants once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Morkral was born on a far western desert where he grew up under the tutelage of his father, an expert Shepherd. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Bonds: Guardian, Enemies, Military, Immigrant. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Morkral Brazzik, Male Dwarf Monk 11
Medium (4'0") Dwarf, Lawful Good (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: Black star sapphire (1600 gp). Deep green spinel (110 gp). Brown-green garnet (110 gp). Tourmaline (110 gp). Golden yellow topaz (900 gp). Star rose quartz (50 gp). Black pearl (900 gp). Obsidian (13 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear pastel tank tops with brown skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her gray fur is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Shivering was born in the east. At a young age she loved to build and create. A freak accident while working with her Stableman mother left her crippled. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Shivering never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Expand her business; and further expansion of business

Ideals: Optimist, Persistence. Flaws: Disease. Bonds: In love, Job. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Shivering In the Wind, Female Tabaxi Adept 3
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)5 (-3) 14 (+2)10 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 3000 sp.


Social Check DCs

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