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NPC Generator

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Advanced [show]


Anbera Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her shield. Her hair is always cut to a buzz. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily eccentric. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Anbera hails from a village terrorized by drow. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anbera grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anbera. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is a bit of a kleptomaniac.

Flaws: Addict, Insane. Bonds: Criminal record, Enemies. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Anbera Deepdelver, Female Dwarf Warrior 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 80 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 19 (+4)13 (+1)
Skills Medicine +8, Performance +5
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Jeweler does. Her white hair is cut jaggedly and amateurishly. She has a dull look in her hazel eyes.

Personality: Eccentric and domineering, Loopmottin will drive conversation. She misses her home and complains about the freezing weather, even in summer.

History: Born in the north her family was never financially stable. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now owns her own business.

Motivation: To be a Assassin again.

Ideals: Extrovert. Bonds: Job, Immigrant, Poor, Family. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Loopmottin Ironhide, Female Gnome Paladin 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)18 (+4) 17 (+3)8 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Elven, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Onyx (50 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs


Zunn Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He typically wears white cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his black hair to look like a famous performer. He has amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.

Motivation: To protect his home.

Ideals: Gifted. Bonds: Slave, Guardian, Immigrant, Nature. Occupation: Cook

Voice: Scottish accent

Attributes [hide]

Zunn Berkeley, Male Half-Orc Ranger 3
Medium (5'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 sp. 1 Half-Plate.


Social Check DCs


Avice Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing colorful clothing, dressed as a Bookbinder. Her black hair is drawn into a tight pony tail with a dagger scrunchie. Her fierce blue eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. Avice is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She got into the Bookbinder business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To settle down with her crush; and wants to open a new tavern

Flaws: Disease. Bonds: Family, Job, Mentor, Has a crush. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Avice Teinithra, Female Half-Elf Rogue 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 17 (+3)16 (+3)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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