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NPC Generator

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Advanced [show]


Malquis Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of her god around her neck, and a club on her belt. Her auburn hair has been sun bleached extensively. She wears a mask on her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Malquis lived on a farm with her mother, near the main road leading to a nearby town. She was taken as a slave by a traveling circus and forced to perform Due to her spouse's obsession with being a Healer they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Athletic, Optimist. Bonds: Slave, Family. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Malquis Teinithra, Female Elf Adept 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 20000 cp. Violet garnet (800 gp). Onyx (40 gp). 2 Alchemist’s fire.


Social Check DCs


Hunter Shipley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a well pressed and immaculate suit (or dress). His brown hair is knotted and matted. His brown eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Justice. Flaws: Emotional. Bonds: Military, Adventurer, Family. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Hunter Shipley, Male Human Rogue 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 7 (-2)18 (+4) 10 (+0)11 (+0)
Skills Acrobatics +1, Arcana +6
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Gnoll, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +6

Possessions: 130 gp.


Social Check DCs


Hork Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, black shirt, and grey tie. He has a small bristly mustache and wavy chestnut hair. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born at the edge of vast desert. Hork liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Disease. Bonds: Enemies, Nature, Adventurer, Family. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Hork Wade, Male Half-Orc Aristocrat 5
Medium (6'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. Golden yellow topaz (900 gp).


Social Check DCs


Nalaed Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown tunic with tan highlights, and long grey pants that bunch up around her shoes. She carries a battered mace and tarnished shortbow as well. She wears her silver hair up. Her fierce green eyes like to dwell on things.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is able to fit into much smaller and tighter spaces than normal.

History: Nalaed was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: Her relatives are trying to arrange a marriage; and to protect her home

Ideals: Fighting, Gifted. Bonds: Guardian, Job, Rich, Family. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Nalaed Aranore, Female Dwarf Rogue 7
Medium (3'9") Dwarf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 10 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 9 (-1)5 (-3)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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