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NPC Generator

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Advanced [show]


Vistra Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this southern woman wears a grey tunic with green highlights, and long grey pants that bunch up around her shoes. Her blonde hair is wavy and long. She has gleaming, smiling hazel eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made her what she is. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.

Motivation: Expand her business; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Guardian, Mentor, Job. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Vistra Caebrek, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp. Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Caramip Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple tan robe with green stripes complete with hood. She carries with her a set of falchions, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has a very tight haircut. She has amber eyes and a tan hat with a green feather.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Sensitive. Bonds: In love, Religious. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Caramip Scheppen, Female Gnome Bard 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seddit Guile, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a deerstalker hat to hide her balding. Her red eyes lackadaisically let the world flow into them.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seddit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic, Hedonist. Bonds: Military. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Seddit Guile, Female Tiefling Monk 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Celestial, Orc, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 170 pp. Citrine (60 gp). Tiger eye turquoise (8 gp). Deep blue spinel (900 gp). Red garnet (90 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. She has moderate length white fur. Her yellow eyes peer out from beneath her small pastel hat.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Edge was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Edge decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She tends to her Healer job now, and dutifully fulfills any obligations she has.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Opinionated. Bonds: Job, Rich, Criminal record. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Edge On the Water, Female Tabaxi Adept 1
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp.


Social Check DCs

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