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NPC Generator

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Advanced [show]


Raymond Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and expand his business

Ideals: Disciplined. Flaws: Addict. Bonds: Immigrant, Rich, Job. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Solvenstein, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp. Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing the road beaten gear of a warrior. She has moderate length gray fur. Her amber unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. Some 10 years later her spouse died after the birth of her son. Heartbroken, Cask never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Job, Adventurer, In love. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Cask Shoe, Female Tabaxi Expert 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills History +6, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. 1 Chain shirt.


Social Check DCs


Emeny Marlee, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and black handkerchief worn on her right side, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She has slicked back white hair. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered south to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to open a new tavern; and balancing her hectic life and new sellsword responsibilities is difficult

Ideals: Optimist. Flaws: Impulsive, PTSD. Bonds: Rich, Job. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Emeny Marlee, Female Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Oren Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He keeps his chestnut hair in a flapper bob. His eyes are brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Fighting, Logical, Optimist. Bonds: Rich, Adventurer. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Oren Warmwater, Male Halfling Aristocrat 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 8 (-1)7 (-2)
Skills Deception +1, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Druidic, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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