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NPC Generator

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Advanced [show]


Dûsh Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and white. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Dûsh embodies much of what other species detest in the Half-Orcs. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Actor business at a young age. He made a point of taking high paying jobs and getting most of it up front. He struck the Actor job and began his own company from there.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dûsh Myerscough, Male Half-Orc Wizard 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)3 (-4) 11 (+0)10 (+0)
Skills Insight +3, Investigation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Right-Handed Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a green coat with violet slacks, and she perpetually has her greataxe ready. She wears her gray fur down. Her blue eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Joker. Flaws: Sensitive. Bonds: Religious, Mentor. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Right-Handed Thunder, Female Tabaxi Aristocrat 4
Medium (6'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Medicine +5, Stealth +6
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 46000 sp. Alexandrite (900 gp). Coral (70 gp). Jet (70 gp). Azurite (8 gp).


Social Check DCs


Zagga Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears rags and sports a simple walking cane. Her silver hair is heavily combed to the right. Her green eyes lackadaisically let the world flow into them.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a font of random trivia from the lore and stories she has discovered

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To pay off her debts; and expand her business

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Poor, Job, Debt. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Zagga Gentry, Female Half-Orc Warrior 7
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)10 (+0) 8 (-1)10 (+0)
Skills Persuasion +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 700 gp. Star rose quartz (40 gp). Jasper (40 gp).


Social Check DCs


Whurdred Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'0" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her left leg appears badly burned and disfigured. She has dyed her greying red hair a little too much giving a sharp red color. This brown eyed southerner is not easily forgotten.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Adept school at a young age so that she could practice her druidic talents. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and she wants to get laid

Ideals: Gifted. Bonds: Poor, Job, Has a crush. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Whurdred Daerdahk, Female Dwarf Adept 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs

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