Duvamil Ningel, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who dresses like a well dressed Stableman does, she is not a threatening figure. Her silver hair is lengthy and is close to two feet long. She is baby faced.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born at the edge of vast desert. Her mother had invested heavily in several trade routes and wanted her to inherit them. She became a Stableman soon after.
Motivation: Further expansion of business.
Ideals: Impeccable, Opinionated. Bonds: Job, Nature, Rich. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 89 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 800 pp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item.
Unvera Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. She carries with her a set of flails, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She sports brown long hair. She has green eyes and a blue hat with a brown feather.
Personality: Unvera wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She also is a firm believer in the womanly ideal.
History: Unvera was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 62 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Orc, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 800 gp.
Rosamund Marlowe, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is short and white. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Logical. Bonds: Rich, Enemies, Religious, Immigrant. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Bathin Agility, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His black hair is still thick. He has a dull look in his black eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Bathin was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Bathin and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his brother; and he feels that his past leaves him morally obligated to help
Flaws: Antagonistic. Bonds: Rich, Criminal record, Job, Family. Occupation: Healer
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 69 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1000 gp. Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

