Dworic Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, brown, dusty cloak. He has a silver handlebar mustache and slicked back silver hair. His eyes are a pleasant green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.
History: Sold as a small child to a wizard, Dworic was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. During his travels, Dworic and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dworic discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dworic fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To unite with his brother; and he has passion for adventuring and risk
Flaws: Disease. Bonds: Poor, Job, Adventurer, Mentor, Family. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 67 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1000 gp.
Ugarth Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His white hair and beard is wavy and long. His eyes are a pleasant brown.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ugarth reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Military. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 5 (-3) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 gp. Blue quartz (10 gp).
Dayereth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. His black hair is kept up in a ponytail inside a top hat. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing music.
History: Dayereth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Elven conditions. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a guard and was forced into it by his family
Ideals: Fighting, Artistic. Flaws: Addict, Racist. Bonds: Poor, Family. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 200 gp. Moonstone (20 gp). Banded agate (7 gp). Aquamarine (600 gp). Malachite (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lubash Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white tunic with tan highlights, and long brown pants that bunch up around his shoes. He is bristling with hidden weapons, mostly morningstars and glaives. With a patchy silver beard and wild silver hair. His eyes are amber and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.
History: Lubash was raised in a hard working conservative environment. In his 15th year, his parents were killed by a brigands raid, leaving Lubash alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants to get laid; and he has a crush on the local unemployed
Ideals: Philantrophist. Flaws: Shy. Bonds: Criminal record, Job, Enemies, Has a crush. Occupation: Engraver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

