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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cecily Windsor, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple brown robe with grey stripes complete with hood. She sports a flattop hair cut. Her brown unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her mother raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cecily grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cecily. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Opinionated, Justice. Flaws: Disease. Bonds: Criminal record, Nature. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cecily Windsor, Female Human Cleric 10
Medium (4'7") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)9 (-1) 17 (+3)10 (+0)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 2100 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Beneath her clothing is a huge mess of scar tissue. She sports auburn long hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is irascible and easily irritated. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in the south to a Server, Yurgunn learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. She became a Server soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Poor, Job. Occupation: Server

Voice: Australian accent

Attributes [hide]

Yurgunn Orcfoe, Female Dwarf Expert 9
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 11 (+0)9 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +2

Possessions: 30000 cp. Carnelian (80 gp). Violet garnet (300 gp).


Social Check DCs


Rose Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'8". She sports white clothing, slightly heavier than average wear. She has styled her silver hair well, parting it to the right. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She snorts whenever she laughs or is feeling confident. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Rose was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Regain custody of her son.

Flaws: Addict. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Rose Bigheart, Female Halfling Ranger 7
Small (2'8") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Athletics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp. Brown-green garnet (50 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bryseis Swift, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman usually wears her green robe and has her monstrous two handed axe always slung over her shoulder. She has dyed her greying red hair a little too much giving a sharp red color. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: She loathes her own lifestyle; and a deep hatred of gnolls

Flaws: Depressed, Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Bryseis Swift, Female Tiefling Aristocrat 4
Medium (6'2") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Athletics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 3000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs

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