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NPC Generator

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Advanced [show]


Emmeline Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears yellow cloth garments or leather armor, and she perpetually has her longsword ready. Her brown hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She would rather hide behind her crafts than deal with other people.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She has had some formal poetry training, and achieved minor success. After a long history of fighting, Emmeline and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Religious. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Emmeline Rothenel, Female Half-Elf Warrior 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 7 (-2)10 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Zaffrab Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his spear always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. He keeps his chestnut hair in a flapper bob. He has a dull look in his brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Philantrophist. Bonds: Military, Rich, Religious. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Zaffrab Wildwander, Male Gnome Warlock 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 15 (+2)17 (+3) 8 (-1)11 (+0)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Dwarven, Celestial
Attacks Melee -2 / 1d10-4, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ethereal Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of lances on his belt, each one with a sapphire on the hilt. His fur, while still mostly orange, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Fighting. Flaws: Secretive, Antagonistic, Insane. Bonds: Military, Has a crush. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Ethereal Treat, Male Tabaxi Druid 6
Medium (5'11") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)5 (-3) 11 (+0)18 (+4)
Skills History +0, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 5000 sp.


Social Check DCs


Myria Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white costume with the symbols of strength on her torso. She is bristling with hidden weapons, mostly shortspears and bastard swords. Her black hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the east to a Actor, Myria learned a great deal about her father's area of expertise. Her father was very strict, and drilled into her lessons on being the perfect lady. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and marry her brother to traveling adventurers

Ideals: Justice, Impeccable. Bonds: Criminal record, Family, Job. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Myria Honeypot, Female Halfling Rogue 13
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 80 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 18 (+4)6 (-2)
Skills Acrobatics +7, Deception +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +2

Possessions: 1000 gp. Carved bone or ivory statuette (30 gp). Jeweled electrum ring (4000 gp). Gold music box (3000 gp). Brass mug with jade inlays (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Medium magic item.


Social Check DCs

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