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NPC Generator

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Lvl.
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Seed

Advanced [show]


Ahrim Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in a clean green cloak covering his clean studded leather. His silver hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and further expansion of business

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Adventurer, Job. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Ahrim Charity, Male Tiefling Rogue 9
Medium (5'6") Tiefling, Lawful Good (CR 9)
Armor Class 11
Hit Points 63 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 12 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin, Terran, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Xanaphia Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this woman is renowned for her bright blue dresses and hats. She wears her red hair up. Her violet unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She can't help but pocket interesting objects she comes across

History: She was always a brilliant, if unscrupulous mind. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She is untrained/undisciplined, which makes her dangerous.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined, Logical. Flaws: Disease, Insane. Bonds: Poor, Criminal record. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Xanaphia Sylvaranth, Female Elf Barbarian 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Emerald Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her cinnamon fur is still thick. Her copper eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of giants once and for all.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. After months of barely getting by, Emerald managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is terrified, and will act out of fear; and expand her business

Flaws: Fearful. Bonds: Rich, Job, Enemies, Criminal record. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Emerald Of Shadows, Female Tabaxi Adept 7
Medium (5'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a pastel cloak and cross-gartered red stockings. His black fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Quick lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers

Ideals: Athletic, Artistic, Optimist. Bonds: Family, Rich. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Quick Fang, Male Tabaxi Adept 12
Medium (6'5") Tabaxi, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 18 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 4000 gp. Bloodstone (50 gp). Peridot (50 gp). Alexandrite (600 gp). Blue sapphire (1600 gp). Alexandrite (600 gp). Deep blue spinel (600 gp).


Social Check DCs

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