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NPC Generator

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Advanced [show]


Windy Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). He has dyed his greying gray fur a little too much giving a sharp gray color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Servant business at a young age. He helped his mother out around the business and became quite the natural. He was granted druidic powers by his dying brother.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Has a crush, Adventurer, Job. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Windy Of Storm, Male Tabaxi Sorcerer 12
Medium (6'2") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 52 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 gp. Deep blue spinel (400 gp). Chrysoberyl (130 gp). Banded agate (8 gp). Moss agate (8 gp). Blue quartz (8 gp). Aquamarine (400 gp). Malachite (8 gp). Alexandrite (400 gp). Banded agate (8 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarsali Sibilans, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern woman is well dressed, constantly wearing a yellow suit, white shirt, and brown tie. Her chestnut hair is thinning but still full. Her eyes, though not visible through her cowl, are blue.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not trust anyone and sleeps with one eye open.

History: Born in the south her family was never financially stable. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Jarsali Sibilans, Female Half-Elf Aristocrat 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Pirithin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His tied-back hair is silver. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east, but his parents moved at a very young age to the north. His father took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Fearful, Secretive. Bonds: Poor, Immigrant, Nature. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Pirithin Copperkettle, Male Halfling Adept 14
Small (3'0") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 61 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +9, Nature +7
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (300 gp). Solid gold idol (400 gp). Silver comb with moonstones (700 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Flask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur is drawn into a tight pony tail with a skull scrunchie. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has money and likes to spend it; and seeks redemption

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Rich, Criminal record, Nature. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Flask Timber, Male Tabaxi Warrior 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. 3 Antitoxin.


Social Check DCs

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