Kallista Flight, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her hair is dark red and curly. Her eyes are a pleasant gold.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.
Motivation: She feels kind of lost in life; and she's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic, Depressed. Bonds: Rich, Family. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp.
Dûsh Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Architect. His white hair is thinning but still full. His green unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Dûsh was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs
Ideals: Persistence, Logical. Flaws: Disease, Addict. Bonds: Poor, Religious. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 17)
Armor Class 13
Hit Points 80 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 7000 gp. Gold and topaz bottle stopper cork (1200 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (2000 gp). An abacus with copper, silver and gold markers (150 gp). Jeweled anklet (4000 gp). Black velvet mask with numerous citrines (150 gp).
Raer Hanali, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple blue robe with black stripes complete with hood. He wears a small hat to cover his moderate length golden hair. His eyes are green and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and to pay off his debts
Ideals: Professionalism, Gifted. Flaws: Lazy. Bonds: Nature, In love. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 96 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 3000 gp. Rock crystal (50 gp). Black star sapphire (500 gp). Obsidian (16 gp). Rose (50 gp). Lapis lazuli (16 gp).
Nelkin Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.
History: Nelkin was born in the east. At a young age he loved to build and create. After coming to the age of reason, Nelkin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and he's attracted to the pc
Ideals: Athletic, Persistence, Gifted. Flaws: Disease, Lazy. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp.
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