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NPC Generator

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Advanced [show]


Eldon Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a ceremonial dagger. His golden hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Eldon grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Artistic. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Eldon Folkor, Male Gnome Barbarian 9
Small (3'5") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 56 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)18 (+4) 8 (-1)16 (+3)
Skills Deception +6
Senses Passive Perception 9
Languages Common, Gnome, Giant, Infernal, Celestial, Aquan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Emerald (400 gp).


Social Check DCs


Glûk Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with black colored cloaks and clothing. With a patchy golden beard and wild golden hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glûk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Disciplined, Fighting. Bonds: Religious, Poor, Enemies. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Glûk Alston, Male Half-Orc Rogue 2
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 8 (-1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Giant, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gardain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Joker, Professionalism, Athletic. Bonds: Immigrant, Military. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Gardain Trueblood, Male Dwarf Paladin 6
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Rhodochrosite (6 gp). Amethyst (60 gp). Violet garnet (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Thamior Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, Job, Criminal record. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Thamior Ariessus, Male Half-Elf Warrior 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Aquan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1200 sp.


Social Check DCs

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