Kabbarg Weston, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. She has a dull look in her amber eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has all her life been fascinated with writing.
History: When she was but 8 years old her parents immigrated from the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the north, certain she would find work there.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Immigrant, Mentor. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 11)
Armor Class 10
Hit Points 66 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +5
Possessions: 100 pp. 1 Minor magic item.
Alex Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He has gleaming, smiling green eyes.
Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He now mingles about in high society.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Joker. Flaws: Impulsive, Racist. Bonds: In love, Rich. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 6 (-2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. Rhodochrosite (15 gp). Violet garnet (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item.
Therlin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'9" and has the majority of her body covered in plate. She wears a top hat to hide her balding. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Therlin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Therlin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day; and to find somewhere to settle down
Flaws: Mundane. Bonds: Job, Criminal record, Religious. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 180 gp.
Syllin Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She has the majority of her body covered in plate. Her black hair is cut short. Her blue eyes dart from person to person to random spaces in the air.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has never given up on her singing dream.
Motivation: She'd like to take her coworkers down a peg; and wants to raise her children well
Ideals: Gifted, Artistic. Bonds: Job, Family. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!


