Astaro Guile, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her dark red hair is smooth and relatively long. She has several tiny topaz earrings on each ear.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Sold as a small child to a brothel owner, Astaro was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Astaro was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Astaro decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Astaro managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She is content; and she is a bit of a kleptomaniac
Flaws: Antagonistic, Mundane. Bonds: Rich, Mentor, Criminal record. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 38 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Druidic, Sylvan, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp. Carnelian (80 gp). Alexandrite (900 gp).
Two Llamas Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her lavender fur has been sun bleached extensively. Her green eyes are slightly larger than normal.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the north to a Stylist, Two Llamas learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is unsatisfied with her job; and she wants to meet her childhood hero
Ideals: Athletic, Passionate. Bonds: In love, Job, Adventurer. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 1000 sp. 1 Minor magic item.
Seraphina TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light white in addition to tight pants. Her brown hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is frequently practicing swordplay.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Seraphina was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Seraphina's father didn't care for her much, and the feeling was mutual. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She wants nothing more than to rejoin the army; and someone believes her a fraud
Flaws: Antagonistic, Mundane. Bonds: Military, Criminal record, Enemies. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 6 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Celestial
Attacks Melee -2 / 1d6-4, Ranged +6 / 1d6+4, Grapple +4
Possessions: 4 Holy water.
Qemuel Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. His long chestnut hair is drawn into a two foot long braid. His gold eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Qemuel grew up listening to his father's many stories. He moved out south to avoid the crime he committed. He now travels the world, in search of power and loot.
Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 800 sp. Freshwater pearl (4 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!


