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NPC Generator

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Advanced [show]


Solomon Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'10". He wears a simple yellow robe with violet stripes complete with hood. He has dyed his greying red hair a little too much giving a sharp red color. He has blue eyes.

Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is a font of random trivia from the lore and stories he has discovered

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: PTSD. Bonds: Poor, Adventurer. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Solomon Hanali, Male Half-Elf Rogue 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp. Chrysoprase (20 gp).


Social Check DCs


Grigi Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant violet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To be a Locksmith again; and a deep hatred of goblins

Flaws: Antagonistic, Fearful. Bonds: Rich, Enemies, Job. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Grigi Rutherford, Female Half-Orc Expert 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. 3 Smokesticks.


Social Check DCs


Luthra Offund, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her red hair in a pixie cut. Her green eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Luthra grew up listening to her mother's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with her childhood friend.

Ideals: Justice. Flaws: PTSD, Secretive. Bonds: Adventurer. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Luthra Offund, Female Gnome Wizard 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)8 (-1) 9 (-1)11 (+0)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Anne Burton, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has slicked back auburn hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and meet up once more with her childhood friend

Ideals: Athletic, Disciplined, Professionalism, Logical. Bonds: Adventurer. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Anne Burton, Female Human Aristocrat 2
Medium (5'2") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Amethyst (60 gp). 1 Masterwork Musical instrument.


Social Check DCs

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