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NPC Generator

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Advanced [show]


Mozikth Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. His rusty crest is kept up in a ponytail inside a deerstalker hat. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Mozikth was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He has comitted a past crime that haunts him to this day; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Job, Poor, Adventurer, Criminal record. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Mozikth Grrrmmballhyst, Male Dragonborn Warlock 6
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)13 (+1) 9 (-1)8 (-1)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp.


Social Check DCs


Diesa Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.

Personality: She can speak with the recently deceased. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born blind and as such lacked many opportunities for work. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Rich, Nature. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Diesa Daraln, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)16 (+3) 11 (+0)9 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Draconic, Giant
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Marbas Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green tunic with brown highlights, and long yellow pants that bunch up around his shoes, and sports empty pouches on his belt. His dark red hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Adventurer and found it very stressful. He now owns his own business.

Motivation: Further expansion of business; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military, Job. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Marbas Sharp, Male Tiefling Ranger 14
Medium (6'8") Tiefling, Lawful Good (CR 14)
Armor Class 7
Hit Points 92 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Athletics +5, Religion +8
Senses Passive Perception 12
Languages Common, Orc, Celestial, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +2 / 4d6-3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 3000 gp. Eye agate (14 gp). Citrine (60 gp). Pink pearl (150 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vanuath Koehlanna, Male Half-Elf Adept 12
Medium (5'10") Half-Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 77 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 13 (+1)15 (+2)
Skills Athletics +5, History +8
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan, Terran, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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