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NPC Generator

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Advanced [show]


Balimaar Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with tan stripes complete with hood. He is portly but not overly obese. His white hair is smooth and relatively long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Balimaar was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Balimaar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Marry his brother to traveling adventurers; and money/treasure

Bonds: Family, Religious, Criminal record, In love, Rich. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Balimaar Kimberly, Male Human Rogue 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)7 (-2) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Joser Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white armored body suit, with a simple yellow line shooting up and back down. His moppish silver hair is in a traditional bowl cut. His eyes are blue and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Rich. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Joser Bigheart, Male Halfling Bard 12
Small (2'10") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 72 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 17 (+3)14 (+2) 16 (+3)16 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Halfling, Orc, Giant
Attacks Melee +1 / 3d10-3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 400 pp. Alexandrite (400 gp). Jet (40 gp). Rich purple corundum (1600 gp). Rhodochrosite (6 gp). Fiery yellow corundum (1600 gp). Deep blue spinel (400 gp).


Social Check DCs


Oolah Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears light armors faded through time and improper care. Her red hair is knotted and matted. She has several tiny ruby earrings on each ear.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She invites people to come help in her community garden.

History: Oolah lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Baker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent father; and she is greedy

Ideals: Artistic, Philantrophist. Bonds: Rich, Family. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Oolah Shirley, Female Half-Orc Adept 2
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 pp.


Social Check DCs


Ovina Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a weathered and beat up set of banded mail beneath an oversized grey coat. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ovina is combative with any and all who dare try her patience in the slightest.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was very strict, and drilled into her lessons on being the perfect lady. Since then, she has sought to make the best of life.

Motivation: Nothing but the best is good enough for her.

Ideals: Optimist, Justice, Impeccable. Bonds: Religious. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Ovina Ironfist, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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