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NPC Generator

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Advanced [show]


Thomas Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey shirt with thin brown vertical stripes and violet pants. He has moderate length auburn hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against giants; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Addict, Shy. Bonds: Poor, Military. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Thomas Rayden, Male Human Bard 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 130 gp. Hematite (4 gp). 1 Superior lock.


Social Check DCs


Gimble Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his black hair in a flapper bob. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of giants once and for all.

History: He was born in a small desert village. A gifted student he started as a Barrister, but he got bored and became a Guard. He struck the Guard job and began his own company from there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Ideals: Passionate. Bonds: Enemies, Nature, Job, Criminal record. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Gimble Umbodoben, Male Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 sp.


Social Check DCs


Pirithin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.

History: Gifted from a young age, Pirithin studied abroad. Through the years after Pirithin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Pirithin's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by goblins. Pirithin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Human compassion; and revenge

Ideals: Gifted. Flaws: Shy, Antagonistic, Racist. Bonds: Enemies. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Pirithin Brightmoon, Male Halfling Adept 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Ahlyssa Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a yellow coat over a white low-cut shirt, and a feathered hat upon her head. With bright silver hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Ahlyssa is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Sold as a small child to a wizard, Ahlyssa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. By chance she met her brother recently and the two have been together since.

Motivation: She is terrified, and will act out of fear; and wants to raise her children well

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Family, Mentor. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Ahlyssa Selevarun, Female Half-Elf Expert 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 8 (-1)8 (-1)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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