Quillathe Firahel, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is typically in her Painter uniform. Her auburn hair is cut jaggedly and amateurishly. Her eyes are amber.
Personality: She is a Painter first and foremost. She believes firmly that knowledge should be universal. She has all her life been fascinated with singing.
History: She was born the only child of a wealthy merchant. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She struck the Painter job and began her own company from there.
Motivation: She has decided she is irredeemable; and seeks redemption
Ideals: Artistic, Entrepeneur. Bonds: Job, Family, Criminal record. Occupation: Painter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 160 gp.
Aldous Dumph, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered nunchaku and tarnished ceremonial dagger as well. He wears his brown hair up. His eyes are violet and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the west, but his parents moved at a very young age to the south. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Bellfounder
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp.
Tordrid Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her moppish chestnut hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Cook father left her crippled. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Tordrid never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She feels kind of lost in life; and wishes to resurrect an old love
Ideals: Fighting, Optimist. Flaws: Depressed, Disease. Bonds: In love, Rich. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 77 (8d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 60 pp.
Dimble Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan tunic with brown highlights, and long grey pants that bunch up around his shoes. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.
History: Born in the south to a Dilettante, Dimble learned a great deal about his mother's area of expertise. His childhood dream was to be a Cartwright, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Adventurer, Job. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 6 |
Possessions: 24000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


