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NPC Generator

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Advanced [show]


Meriele Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears yellow leather gloves, a yellow jacket, and tight pants. With bright blonde hair. Her face is covered beneath a completely black helmet.

Personality: Meriele hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She plays an instrument quite well.

History: Meriele was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has never given up on her painting dream.

Motivation: Many orcs want her driven away; and a deep hatred of orcs

Ideals: Artistic. Bonds: Poor, Adventurer, Enemies. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Meriele Hanali, Female Half-Elf Expert 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Smoky quartz (70 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Griselda Chatham, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports blonde long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised by priests from a young age. Her mother was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and to clean up the streets

Flaws: Insomniac, Shy. Bonds: Guardian, Religious, Mentor. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Griselda Chatham, Female Human Warlock 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 5 (-3)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 7
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 80 gp. Black pearl (200 gp).


Social Check DCs


Seven In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. She carries with her a set of lances on her belt, each one with a aquamarine on the hilt. She keeps her long cinnamon fur kept up in a rat tail. This hazel eyed southerner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bounty Hunter father left her crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Joker. Flaws: Disease, Insomniac. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Seven In the Morning, Female Tabaxi Warlock 5
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 16 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 13
Languages
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Right-Handed Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His orange fur is slicked back into a classic pompadour. He has amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with his childhood friend; and seeks redemption

Ideals: Optimist. Bonds: Criminal record, Slave, Adventurer. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Right-Handed Of Spirit, Male Tabaxi Barbarian 4
Medium (6'1") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Bullseye lantern. 1 Small steel mirror.


Social Check DCs

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