Umpen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. His silver hair is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Umpen is combative with any and all who dare try his patience in the slightest.
History: Umpen lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He inherited the family business which he has now maintained for 14 years.
Motivation: To clean up the streets; and to reunite with his absent father
Ideals: Justice. Flaws: Shy. Bonds: Family, Job, Guardian. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Sammal Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light green in addition to tight pants. His chestnut hair is slicked back into a classic pompadour. His gold eyes peer out from beneath his deerstalker green hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.
History: Born in the north to a Brewer, Sammal learned a great deal about his father's area of expertise. A gifted student he started as a Shipwright, but he got bored and became a Brewer. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Sammal never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Optimist. Flaws: Impulsive. Bonds: Job, In love, Religious. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 18)
Armor Class 11
Hit Points 88 (18d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 5000 gp. Black pearl (1000 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Silver pearl (90 gp). Amber (90 gp). Silver pearl (90 gp). Pink pearl (90 gp). Tourmaline (90 gp). Tourmaline (90 gp). Iolite (50 gp). Eye agate (8 gp). Star rose quartz (50 gp). Malachite (8 gp). Black opal (900 gp). Blue star sapphire (900 gp). Black star sapphire (900 gp). Chalcedony (50 gp). Rose (50 gp). Violet garnet (1000 gp). White pearl (90 gp). 1 Medium magic item.
Cloak Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a clover on it. Her brown fur is slicked back into a classic pompadour. Her hazel unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and someone believes her a fraud
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp. 1 Half-Plate.
Eberk Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He is physically well-built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Eberk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Eberk studied abroad. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Gifted, Logical. Flaws: Disease, Hedonist. Bonds: Rich. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 160 gp.
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