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NPC Generator

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Advanced [show]


Traubon Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Traubon Hammerstone, Male Dwarf Warrior 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 15 (+2)5 (-3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a pastel tunic with brown highlights, and long blue pants that bunch up around his shoes. He keeps his long yellow fur kept up in a rat tail. He has green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. A gifted student he started as a Stylist, but he got bored and became a Tanner. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his brother; and wants to open a new tavern

Ideals: Athletic, Fighting. Bonds: Rich, Military, Job, Family. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Dagger Grass, Male Tabaxi Fighter 9
Medium (6'1") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 19 (+4)9 (-1) 15 (+2)5 (-3)
Skills Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bryseis Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a clover on it. She wears her dark red hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Bryseis Ecstasy, Female Tiefling Aristocrat 7
Medium (5'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 12 (+1)18 (+4)
Skills Deception +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Peridot (80 gp). Freshwater pearl (8 gp). Aquamarine (200 gp). Smoky quartz (80 gp).


Social Check DCs


Jebeddo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. He has styled his silver hair well, parting it to the left. His fierce green eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Job. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jebeddo Quillsharpener, Male Gnome Adept 14
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 129 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 21 (+5)11 (+0) 18 (+4)17 (+3)
Skills Medicine +9, Survival +9
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333210

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Solid gold idol (500 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A necklace of small pink pearls (2000 gp). Cloth of gold vestments (180 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver chalice with lapis lazuli gems (180 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.


Social Check DCs

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