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NPC Generator

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Advanced [show]


Jacoba Pickering, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is renowned for her bright grey dresses and hats. Her red hair is smooth and relatively long. This amber eyed northerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. She is an amazing painter.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. She hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Miner and was forced into it by her family; and she's in love

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Slave, Has a crush, Family. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Jacoba Pickering, Female Human Commoner 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 8 Acid flasks.


Social Check DCs


Barbena Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a brown broad hat and brown clothes. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: A skeptical and narcissistic woman, Barbena's first love is herself. Her second love is also herself. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Barbena was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Doesn't want to be a Servant and was forced into it by her family; and find a way to reverse the transformation of her brother

Ideals: Impeccable, Logical. Bonds: Slave, Job, Adventurer, Family. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Barbena Foamtankard, Female Dwarf Expert 9
Medium (4'2") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 66 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp. Blue star sapphire (900 gp). Violet garnet (1100 gp). Star ruby (900 gp).


Social Check DCs


Warryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue coat over a black low-cut shirt, and a top hat upon his head. He wears his hair in dreadlocks. He has gleaming, smiling amber eyes.

Personality: Warryn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He got into the Tanner business at a young age. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to protect his home

Ideals: Artistic. Bonds: Family, Job, Immigrant, Guardian. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Warryn Tarkelby, Male Gnome Aristocrat 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Golden yellow topaz (400 gp).


Social Check DCs


Skûn Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light white in addition to tight pants. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. Skûn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Merchant, Skûn learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Skûn took refuge in the large cave and found the beat up shortspear and armor he uses now. He struck the Merchant job and began his own company from there.

Motivation: Wants to open a new tavern; and he is content

Flaws: Hedonist, Mundane. Bonds: Job, Nature. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Skûn Pickering, Male Half-Orc Fighter 6
Medium (5'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: 4000 sp. Sapphire pendant on gold chain (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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