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NPC Generator

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Advanced [show]


Bundrigo Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his red robe. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy auburn hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal dancing training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Addict, Antagonistic, Lazy. Bonds: Military. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bundrigo Tallfellow, Male Halfling Bard 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)12 (+1) 12 (+1)5 (-3)
Skills Intimidation -1, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 130 gp. 1 Superior lock.


Social Check DCs


Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. His silver hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Dyer father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Logical. Flaws: Insane, Shy, Disease. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Nicholas Gracey, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 23000 cp. Coral (50 gp).


Social Check DCs


Gimgen Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He wears a Stetson hat to cover his moderate length white hair. His gray eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Gimgen embodies much of what other species detest in the Dwarves. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Rich, Slave. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Gimgen Battlehammer, Male Dwarf Ranger 5
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Performance +1, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Alice Fidget, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has a long chestnut ponytail with little hanging trinkets. Her eyes are amber and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a habit of throwing herself into exceedingly dangerous situations.

History: She got into the Unemployed business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has decided she is irredeemable; and she is unsatisfied with her job

Flaws: Shy, Impulsive. Bonds: Immigrant, Job, Criminal record. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Alice Fidget, Female Human Bard 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs

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