Pijjirik Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Shipwright. He has styled his white crest well, parting it to the left. His eyes are red and he is always smoking a pipe.
Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His father raised him in a mountain cabin. Through the years after Pijjirik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Pijjirik's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A deep hatred of giants; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Religious, Nature, Job, Enemies. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 52 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Moss agate (16 gp). Deep blue spinel (1400 gp). Jade (160 gp). Emerald (1600 gp). Rose (50 gp).
Ethereal Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. Her black fur is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Calm and collected, she is a well trained Sailor. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: The child of a Soapmaker, who enjoyed hunting, Ethereal was taken on many hunting expeditions. When Ethereal reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Soapmaker they were divorced and she won custody of their daughter. She worked as a Sailor, and she later adopted a second daughter.
Motivation: She'd like to take her coworkers down a peg; and regain custody of her daughter
Bonds: Poor, Job, Family, Nature, Military. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp.
Gerald Conway, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. With a patchy golden beard and wild golden hair. His hazel eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of southern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To clean up the streets; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Racist, Forgetful. Bonds: Immigrant, Adventurer, Guardian. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 10)
Armor Class 10
Hit Points 24 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 19 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Giant, Halfling
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 1800 gp. Azurite (10 gp). Blue quartz (10 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuraval Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His blonde hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.
History: He got into the Sage business at a young age. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Tiefling people; and to get a good night's sleep
Ideals: Disciplined. Flaws: Insomniac, Racist. Bonds: Job, Adventurer. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 230 gp.
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