Baern Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Healer. He has a moderate pudge and is not very fit. His blonde hair has been sun bleached extensively. His gray eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Healer. He never wears the same outfit twice, unless he absolutely has to.
History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Healer.
Motivation: Nothing but the best is good enough for him; and to unite with his brother
Ideals: Artistic, Impeccable. Bonds: Job, Military, Family. Occupation: Healer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 370 gp. Coral (160 gp). Lapis lazuli (12 gp).
Kilvar Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He sports a long brown beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the west. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Painter. He became a Painter soon after.
Motivation: To reunite with his absent mother; and to unite with his brother
Ideals: Pacifist. Flaws: Shy. Bonds: Military, Job, Family. Occupation: Painter
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 83 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 4000 gp. Fiery yellow corundum (1500 gp). Lapis lazuli (6 gp). Black opal (1500 gp). Black star sapphire (1500 gp). Blue quartz (6 gp). Blue quartz (6 gp). Smoky quartz (40 gp).
Tawar Wallace, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in collared shirts and wears a proper scarf over her head. Her hair is long and red with streaks of brown, and is pulled back with small black clips. Her eyes are gray.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also has developed a complete distrust of the Fisher profession.
History: She got into the Doctor business at a young age. Her parents enrolled her in a Wizard school at a young age so that she could practice her psionic talents. She moves from town to town, unable to find a place to settle.
Motivation: She is unsatisfied with her job; and to settle down with her crush
Ideals: Philantrophist, Gifted. Bonds: Job, Immigrant, Has a crush. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 70 gp. A roughly beaten golden orb (140 gp). 3 Antitoxin.
Uzza Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. She is physically well-built. Her hair, while still mostly white, has prominent grey streaks. Her eyes, though not visible through her cowl, are gold.
Personality: Uzza hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the north to a Barkeep, Uzza learned a great deal about her father's area of expertise. A gifted student she started as a Jeweler, but she got bored and became a Barkeep. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to open a new tavern; and she has money and likes to spend it
Ideals: Artistic, Opinionated. Flaws: Disease. Bonds: Job, Rich. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 132 (16d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 15 (+2) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Dwarven, Goblin
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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