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NPC Generator

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Advanced [show]


Bulzo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Assassin. His black hair is still thick. His fierce green eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Bulzo has worked very hard to control his curse. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and to clean up the streets

Ideals: Opinionated, Artistic. Flaws: Disease. Bonds: Adventurer, Guardian. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Bulzo Jamjar, Male Halfling Adept 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)11 (+0) 17 (+3)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Rimmon Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black coat over a violet low-cut shirt, and a top hat upon his head. He carries a battered lance and tarnished greataxe as well. His hair, while still mostly red, has prominent grey streaks. He has gleaming, smiling white eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is skeptical of what others tell him and is slow to trust.

History: Rimmon was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Poor, Adventurer. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Rimmon Sage, Male Tiefling Commoner 8
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 13 (+1)19 (+4)
Skills Intimidation +7, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odorr Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white shirt with thin blue vertical stripes and brown pants. His hair is blonde and curly. His eyes are gray and catlike.

Personality: Calm and collected, he is a well trained Sculptor. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Sculptor job and began his own company from there.

Motivation: To be a Bowyer again; and sabotage a competitor

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Job, Rich. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Odorr Lindsey, Male Half-Orc Cleric 12
Medium (5'9") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Amethyst (80 gp). Deep blue spinel (400 gp). Star ruby (1400 gp). Obsidian (14 gp). Black pearl (400 gp). Brown-green garnet (80 gp). Aquamarine (400 gp). Azurite (14 gp). 1 Minor magic item.


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long brass crest is drawn into a two foot long braid. His eyes are gold.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his father. Through the years after Azzakh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Azzakh's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and revenge

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Enemies, Immigrant. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)7 (-2) 16 (+3)10 (+0)
Skills Arcana +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs

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