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NPC Generator

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Advanced [show]


Patrick Reid, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is cut short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Flaws: Addict, Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Patrick Reid, Male Human Paladin 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Ahvain Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears yellow cloth garments or leather armor. His white hair is smooth and relatively long. His eyes are green and catlike.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Insane. Bonds: Criminal record, Immigrant, Slave. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Ahvain Xistsrith, Male Half-Elf Warrior 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Zedaar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his white crest in a pixie cut. He has gleaming, smiling gold eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Adventurer, Religious, Enemies. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Zedaar Pfaphnyrennish, Male Dragonborn Commoner 5
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)14 (+2) 8 (-1)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Peridot (80 gp). Tiger eye turquoise (5 gp). Jet (40 gp). White pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, black cloak. He has styled his rusty crest well, parting it to the left. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Zedaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and an old rival family wants him found

Ideals: Gifted, Justice. Flaws: Shy. Bonds: Nature, Family. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Zedaar Akambherylliax, Male Dragonborn Ranger 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp.


Social Check DCs

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