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NPC Generator

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Advanced [show]


Trynnicus Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His left hand appears badly burned and disfigured. He wears a top hat to cover his moderate length black crest. He has gleaming, smiling gold eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Trynnicus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trynnicus decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Justice. Flaws: Cynical. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Trynnicus Pyraxtallinost, Male Dragonborn Rogue 17
Medium (6'8") Dragonborn, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 113 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)11 (+0) 18 (+4)17 (+3)
Skills Insight +10, Nature +6
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3

Possessions: 10000 gp. Banded agate (10 gp). Star ruby (400 gp). Chrysoprase (80 gp). Red spinel (130 gp). Golden yellow topaz (1300 gp). Blue quartz (10 gp). Citrine (80 gp). Freshwater pearl (10 gp). Sard (80 gp). Golden yellow topaz (1300 gp). Banded agate (10 gp). Eye agate (10 gp). Violet garnet (1300 gp). Alexandrite (1300 gp). Violet garnet (1300 gp). Alexandrite (1300 gp). Freshwater pearl (10 gp). Chrysoberyl (130 gp). Onyx (80 gp). Azurite (10 gp). Golden pearl (130 gp). Chrysoprase (80 gp). Sard (80 gp). Rose (80 gp). Blue quartz (10 gp). Zircon (80 gp).


Social Check DCs


Agatha Cason, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her chestnut hair up. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Agatha hails from a village terrorized by goblins. In her 18th year, her parents were killed by a goblins raid, leaving Agatha alone in the world. After a stint in an orphanage, she was adopted. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Fearful. Bonds: Enemies, Has a crush, Criminal record. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Agatha Cason, Female Human Fighter 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Red garnet (60 gp).


Social Check DCs


Ida Ramsay, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is cut close to her head. This hazel eyed southerner is not easily forgotten.

Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city she treasured whatever gifts she got. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Since then, she has sought to make the best of life.

Motivation: To reunite with her old friends; and seeks redemption

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Criminal record, Adventurer. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Ida Ramsay, Female Human Fighter 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Meriele Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright tan dresses and hats. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Mayor. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born blind and as such lacked many opportunities for work. Meriele was born on a far northern plains where she grew up under the tutelage of her mother, an expert Mayor. She became a Mayor soon after.

Motivation: To be a Detective again; and to protect her home

Flaws: Disease. Bonds: Job, Immigrant, Guardian. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Meriele Othronus, Female Elf Bard 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs

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