Gynnie Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears baggy white pantaloons and a yellow scarf. She has styled her red hair well, parting it to the left. Her eyes are amber.
Personality: A skeptical and narcissistic woman, Gynnie's first love is herself. Her second love is also herself. Her job bores her to no end. She has decided to make it more interesting.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She used her abilities to trick people and travel the world for free.
Motivation: She desires power and/or immortality; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 39 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp. Red garnet (40 gp). Red-brown spinel (40 gp).
Puyet Marlee, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a white and brown handkerchief worn on her right side. She has a very tight haircut. She has a dull look in her amber eyes.
Personality: Overbrimming with self-confidence, Puyet isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She is greedy; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Insane, Shy. Bonds: Immigrant, Job, Rich. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 46000 sp.
Agnes Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean violet cloak covering her clean studded leather. She has a slight overbite and is overall scrawny. Her black hair is lengthy. Her eyes are brown.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Agnes was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She got away from her former life and has fallen to alcoholism.
Motivation: To find somewhere to settle down; and she is content
Flaws: Emotional, Addict, Mundane. Bonds: Job, Rich. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp.
Nicor Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a brothel owner, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Mentor. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 45 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 1300 gp. Fire opal pendant on a fine gold chain (600 gp). Fire opal pendant on a fine gold chain (600 gp). Black velvet mask with numerous citrines (80 gp). Jeweled anklet (4000 gp). Cloth of gold vestments (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

