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NPC Generator

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Advanced [show]


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Ruler uniform. She carries with her a set of greataxes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her fur is short and red. She wears large thick round spectacles.

Personality: Stoic and calm, she prefers to meditate than take action. Flattery will make her almost putty in your hands.

History: The child of southern immigrants she idolized her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Fighting, Disciplined. Flaws: Selfish. Bonds: Job, Immigrant. Occupation: Ruler

Voice: French accent

Attributes [hide]

Windy In the Wind, Female Tabaxi Fighter 8
Medium (5'9") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Insight +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 11000 sp. Silver comb with moonstones (900 gp). Gold cup set with emeralds (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely grey suit with tan socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His blonde hair is smooth and relatively long. He has brown eyes.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: Anselm hails from a village terrorized by gnolls. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Impulsive. Bonds: Enemies, Military, Criminal record. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Anselm Ainsley, Male Human Fighter 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Trym Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are amber and catlike.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She is searching for what she claims is her rightful reward.

Motivation: She is compelled to act according to her religious beliefs; and to reunite with her old friends

Ideals: Fighting. Flaws: Secretive. Bonds: Rich, Adventurer, Religious. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Trym Stoutbridge, Female Halfling Warrior 10
Small (3'1") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 62 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +3, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Terran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2200 gp. Large well-done wool tapestry (300 gp). Old masterpiece painting (800 gp). Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Jeweled electrum ring (2000 gp). A roughly beaten golden orb (30 gp).


Social Check DCs


Tawar Moreno, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a white poncho over her likewise colored trousers and shirt. Her golden hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their son. She worked as a Bounty Hunter, and she later adopted a second son.

Motivation: Marry her sister to traveling adventurers.

Ideals: Artistic. Flaws: Insane. Bonds: Family, Poor, Slave. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Tawar Moreno, Female Half-Orc Expert 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)7 (-2) 16 (+3)5 (-3)
Skills Animal Handling +6, Intimidation +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 10000 sp. A roughly beaten golden orb (140 gp).


Social Check DCs

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